Expressive & trend · 2010s – present

Cyberpunk

Dark city, neon signs, corporate dystopia — angular cuts, acid-yellow and cyan on near-black, glitching type, and a world where the future arrived and it was not great.

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Use this style 16 tokens

  • --bg oklch(10% 0.04 265)
  • --fg oklch(93% 0.02 265)
  • --muted oklch(60% 0.06 265)
  • --surface oklch(14% 0.04 265)
  • --surface-2 oklch(18% 0.05 265)
  • --border oklch(36% 0.1 265)
  • --accent oklch(89% 0.32 103)
  • --accent-fg oklch(10% 0.04 265)
  • --focus oklch(88% 0.18 192)
TokenValue
--font-body'Exo 2', system-ui, sans-serif
--font-display'Orbitron', 'Exo 2', system-ui, sans-serif
--font-mono'Courier New', monospace
--radius0px
--radius-sm0px
--shadow0 0 12px oklch(89% 0.32 103 / 0.2), 0 4px 16px oklch(0% 0 0 / 0.6)
--shadow-lg0 0 30px oklch(89% 0.32 103 / 0.3), 0 8px 40px oklch(0% 0 0 / 0.7)
@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@700;900&family=Exo+2:ital,wght@0,400;0,700;1,700&display=swap');

:root {
	--bg: oklch(10% 0.04 265);
	--fg: oklch(93% 0.02 265);
	--muted: oklch(60% 0.06 265);
	--surface: oklch(14% 0.04 265);
	--surface-2: oklch(18% 0.05 265);
	--border: oklch(36% 0.1 265);
	--accent: oklch(89% 0.32 103);
	--accent-fg: oklch(10% 0.04 265);
	--focus: oklch(88% 0.18 192);
	--font-body: 'Exo 2', system-ui, sans-serif;
	--font-display: 'Orbitron', 'Exo 2', system-ui, sans-serif;
	--font-mono: 'Courier New', monospace;
	--radius: 0px;
	--radius-sm: 0px;
	--shadow: 0 0 12px oklch(89% 0.32 103 / 0.2), 0 4px 16px oklch(0% 0 0 / 0.6);
	--shadow-lg: 0 0 30px oklch(89% 0.32 103 / 0.3), 0 8px 40px oklch(0% 0 0 / 0.7);
}

Where it came from

Origin: Cyberpunk fiction, Blade Runner, Ghost in the Shell, Neuromancer

William Gibson's Neuromancer and Ridley Scott's Blade Runner defined the cyberpunk visual vocabulary in the 1980s. The aesthetic moved into games, anime, and UI design, peaking with CD Projekt Red's Cyberpunk 2077 marketing in 2020. It combines noir darkness with hypersaturated neon, diagonal cuts, and the visual language of megacorp signage projected onto rain-slicked streets.

How to spot it

  • Near-black base with neon yellow and cyan accents
  • Diagonal cuts, angled borders, and clip-path shapes
  • Glitching type, scanlines, and digital corruption
  • Aggressive condensed or wide display type

Trade-offs

StrengthsWeaknesses
Extremely atmospheric and memorableVery high visual noise — hard to keep readable
Strong contrast makes hierarchy clearStrong genre associations narrow its audience
Natural fit for games, sci-fi, and tech brandsGlitch and neon effects tire quickly at scale

In the wild

  • Cyberpunk 2077 game UI and marketing
  • Ghost in the Shell anime HUD overlays
  • Deus Ex game interface design

Use it when

Games, events, or tech products where dark-city dystopian energy is the brand.

Related styles

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